Nicholas Culleton
Nicholas Culleton
3D Artist
Long Island, United States

About

3D Artist. Modeling, texturing, lighting, characters, environments. I also draw every day on Instagram (results may vary).

Skills

3D ModelingCharacter ModelingEnvironment ModelingLightingProp ModelingRiggingTexturingRetopologyDrawing

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Houdini
Houdini
Blender
Blender
Unreal Engine
Unreal Engine
After Effects
After Effects
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Premiere
Premiere
Mudbox
Mudbox

Reel

Productions

    • Movie
      Good Luck, Have Fun, Don't Die
    • Year
      2026
    • Role
      Lighting Artist (credited)
    • Company
      Ingenuity Studios
    • TV Production
      The Pitt
    • Year
      2025
    • Role
      Lighting Artist
    • Company
      Ingenuity Studios
    • TV Production
      Poker Face
    • Year
      2025
    • Role
      Lighting, Model, and Texture Artist
    • Company
      Ingenuity Studios
    • Movie
      Him
    • Year
      2025
    • Role
      Lighting, Texture Artist
    • Company
      Ingenuity Studios
    • TV Production
      Deli Boys
    • Year
      2025
    • Role
      Lighting Artist
    • Company
      Ingenuity Studios
    • TV Production
      S.W.A.T.
    • Year
      2025
    • Role
      Texture Artist
    • Company
      Ingenuity Studios
    • Movie
      This Tempting Madness
    • Year
      2025
    • Role
      Lighting, Model, and Texture Artist
    • Company
      Ingenuity Studios
    • Movie
      Horizon: An American Saga: Chapter 1
    • Year
      2024
    • Role
      Lighting Artist (credited)
    • Company
      Ingenuity Studios
    • TV Production
      The Sympathizer
    • Year
      2024
    • Role
      Model/Texture Artist
    • Company
      Ingenuity Studios
    • TV Production
      Cobra Kai
    • Year
      2024
    • Role
      Model/Texture/Lighting Artist
    • Company
      Ingenuity Studios
    • TV Production
      We Were the Lucky Ones
    • Year
      2024
    • Role
      Model/Texture/Lighting Artist
    • Company
      Ingenuity Studios
    • TV Production
      The Big Cigar
    • Year
      2024
    • Role
      Model/Texture/Lighting Artist
    • Company
      Ingenuity Studios
    • Movie
      Ick
    • Year
      2024
    • Role
      3d Modeling Artist (credited)
    • Company
      Ingenuity Studios
    • TV Production
      NCIS: Hawaii
    • Year
      2024
    • Role
      Model/Texture Artist
    • Company
      Ingenuity Studios
    • TV Production
      Black Mirror: Beyond the Sea
    • Year
      2023
    • Role
      Lighting Artist (credited)
    • Company
      Ingenuity Studios
    • Movie
      Are You There God? It's Me, Margaret.
    • Year
      2023
    • Role
      Lighting Artist (credited) (also did Model, Texture, Anim)
    • Company
      Ingenuity Studios
    • TV Production
      The Night Agent
    • Year
      2023
    • Role
      Model/Texture Artist
    • Company
      Ingenuity Studios
    • TV Production
      The Curse
    • Year
      2023
    • Role
      Model/Texture/Lighting Artist
    • Company
      Ingenuity Studios
    • Movie
      Vacation Friends 2
    • Year
      2023
    • Role
      3D Artist (credited) (Model/Texture)
    • Company
      Ingenuity Studios
    • TV Production
      The Orville
    • Year
      2022
    • Role
      Lighting Artist
    • Company
      Ingenuity Studios
    • TV Production
      Welcome to Chippendales
    • Year
      2022
    • Role
      Lighting/Anim Artist
    • Company
      Ingenuity Studios
    • TV Production
      Super Pumped
    • Year
      2022
    • Role
      Model/Texture/Lighting Artist
    • Company
      Ingenuity Studios
    • TV Production
      Let the Right One In
    • Year
      2022
    • Role
      Model/Texture/Lighting/Anim Artist
    • Company
      Ingenuity Studios
    • TV Production
      The Good Fight
    • Year
      2022
    • Role
      Lighting Artist
    • Company
      Ingenuity Studios

Experience

  • CG Generalist at Ingenuity Studios
    Remote, US
    August 2021 - May 2025

    -Created high and low poly 3D models for use in film, TV, music videos, and commercials

    -Textured the aforementioned models in a photo-realist style using Substance Painter

    -Set up lookdev, lighting, and scene assembly in Houdini to ensure proper, optimized, and appealing renders

    -Enacted immediate and proactive troubleshooting and communication skills

  • Render Wrangler at Rochester Institute of Technology
    Rochester, NY, US
    October 2017 - May 2021

    -Managed and maintained various render jobs from a variety of users.

    -Showed quick problem solving when encountering unexpected issues

    -Demonstrated punctual and effective communication skills when dealing with problems.

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